is it possible to put your blender models into a c# program using direct x. sorry if this question sounds stupid but i have never programed in 3d and really want to do it and i like blender, so i was hoping it could be used to make the models, thanks in advance
same as in directx/c++…
people have written .x exporters for blender
alternatively you could make your own file format, exporter and loader and load the model yourself into vertex buffers and stuff
awsome. thanks for the reply. do you know of any tutorials or anything laying around?
Not exactly tutorials, but there is some decent information here:
And yes, it is a strange sensation to be posting a link to an MS site for someone looking for help…