Hi, I made this exporter to make simple blender models easily accessible from C/C++ code. It exports meshes to plain C arrays, like this:
static const float Cube_vertices[] = {
// vertices
}
static const unsigned int Cube_indices[] = {
// face indices
}
static const float Cube_normals[] = {
// vertex normals
}
I think this script could be included in blender.
Bye!
Exeivier.
Here is a link to the file (I’t would be best if someone could post it as an attachment):
http://www.freedrive.com/public/pview/122/c_arrays_export.txt
don’t forget to rename it to .py extension.