Hi all,
I continue maintening an improving blend2pov but…
I can’t get name ‘argument’ of an ID ‘struct’ passed throw a LABEL button
incompatible type…
It’s should be very simple…when you know how to
I can’t get the Label data normaly stored in pov.name with &la->pov.name
compile time error
Lamp:
Declaration
lamp{
ID pov
}
buton_shading.c
uiDefButC(block, TEX, B_REDR, “”, 100,95,200,19, &la->pov.name, 0.0, 21.0, 0, 0, “”);
exportPovFile.cpp
pov<<" projected_through { OB"<<lamp->pov.name << " }"
Thanks for helping