Exact Edit alpha (formerly Exact Offsets / xOffsets)
News: Discontinued! Exact Edit is now the “official” successor to Exact Edit alpha and most of the Exact Edit alpha features will be transferred over. For more information on Exact Edit please see this thread.
- xedit_alpha_v009.zip (latest, more info here)
- xedit_alpha_007b.py and 007b experimental
- xedit_alpha_006b.py and 006b experimental
- Earlier versions
I occasionally do light CAD work in Blender (mostly cleaning up STL files I find on sites like thingiverse before printing them) and wanted something to make the job easier. Exact Edit alpha is what I came up with. It’s a mesh editing tool that allows you to precisely set the distance, scale, and rotation of mesh objects using vertex locations. It works in both Object and Edit Modes, with the operation performed being dependent on which mode you are in when a new distance or rotation is entered.
Note: Exact Edit alpha now has an “official” Wiki page available with documentation on how to install and use it. As the docs are now available on the wiki page, I have removed the docs from this thread so I don’t have to maintain two separate (but identical) doc pages.
New features in version 002: