# CAD Snap Utilities

**URL:** <https://blenderartists.org/t/cad-snap-utilities/635301>\
**Category:** Released Add-ons and Extensions\
**Tags:** add-ons, commercial\
**Created:** [February 24, 2015, 8:58pm UTC](https://blenderartists.org/t/cad-snap-utilities/635301 "2015-02-24T20:58:03Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![mano-wii](https://blenderartists.org/user_avatar/blenderartists.org/mano-wii/32/24350_2.png) [@mano-wii](https://blenderartists.org/u/mano-wii)\
**Post date:** [February 24, 2015, 8:58pm UTC](https://blenderartists.org/t/cad-snap-utilities/635301/1 "2015-02-24T20:58:03Z")

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Here a demonstration of the Addon “Snap Utilities”.  
vídeo 1:

[![](https://blenderartists.org/uploads/default/original/4X/2/7/b/27b8ff5187b799391d4fba3de2344f7ec71b3020.jpeg "Snap utilities similar to CAD for BLENDER") ](https://www.youtube.com/watch?v=ggBbZPY1-68)

UPDATES:  
After a long wait …  
video 2:

[![](https://blenderartists.org/uploads/default/original/4X/b/2/c/b2c90f5228cf3e0800564f4023e6a58d15e00108.jpeg "Snap Utilities for Blender - v1.0") ](https://www.youtube.com/watch?v=tQkqdmQ7FJ0)

video 3:

[![](https://blenderartists.org/uploads/default/original/4X/c/7/6/c7674b41b84b5a469c7e0aab128f0df6bfd825fd.jpeg "Making Stairs in Blender. Addon Snap Utilities") ](https://www.youtube.com/watch?v=dWuDtQYV3U4)

video 4:

[![](https://blenderartists.org/uploads/default/original/4X/4/b/a/4ba7d2aff1ebe7bc4315af8b34500133c58f41ee.jpeg "Distributing Roof Tiles using the Add-on - Snap Utilities") ](https://www.youtube.com/watch?v=LULULv6c834)

video 5:

[![](https://blenderartists.org/uploads/default/original/4X/9/a/d/9ad01f4dcbe5a274885c51eb64ffed7fb8a807d4.jpeg "Making a Tsuru in Blender using the Addon Snap Utilities.") ](https://www.youtube.com/watch?v=PbKFR6G63Vw)

video 6:

[![](https://blenderartists.org/uploads/default/original/4X/4/e/b/4eb3f1d3b6a6002cf17fa6489644c445e424cf15.jpeg "Snap Utilities v5.8") ](https://www.youtube.com/watch?v=t7EoY2Hy5G8)

video 7:

[![](https://blenderartists.org/uploads/default/original/4X/f/c/0/fc0ad5674e8df48b23aef90123d7772e82d8ba95.jpeg "Snap Utilities for blender 2.80 - Speed Modeling - Sneek Peek") ](https://www.youtube.com/watch?v=2XCvYmMLf1M)

Full version available at:

> **[Blender Addon - Snap Utilities](https://mano-wii.gumroad.com/l/IaqQf)**
>
> SNAP UTILITIESThe Addon Snap Utilities provides quick and easy ways to model with architectural precision. It's great for modeling houses, furnitures and equipments. This add-on implements four tools for editing objects. They are: 'LINE', 'MOVE',...

LINE Version comes with Blender. Free 🙂  
Wiki: [https://github.com/Mano-Wii/Snap-Utilities-Line/wiki](https://github.com/Mano-Wii/Snap-Utilities-Line/wiki)

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**Author:** ![Ector3](https://blenderartists.org/user_avatar/blenderartists.org/ector3/32/635562_2.png) [@Ector3](https://blenderartists.org/u/Ector3)\
**Post date:** [February 24, 2015, 9:46pm UTC](https://blenderartists.org/t/cad-snap-utilities/635301/2 "2015-02-24T21:46:42Z")

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This addon is absolutely amazing. This is easy as sketchup but wit the power of blender. I love it!  
Thank you.

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**Author:** ![bluecd](https://blenderartists.org/user_avatar/blenderartists.org/bluecd/32/20152_2.png) [@bluecd](https://blenderartists.org/u/bluecd)\
**Post date:** [February 24, 2015, 11:14pm UTC](https://blenderartists.org/t/cad-snap-utilities/635301/3 "2015-02-24T23:14:20Z")

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You are kidding…)) My prayers have been heard !  
Thank you, Brazil !!

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**Author:** ![Okavango](https://blenderartists.org/user_avatar/blenderartists.org/okavango/32/25657_2.png) [@Okavango](https://blenderartists.org/u/Okavango)\
**Post date:** [February 25, 2015, 12:57am UTC](https://blenderartists.org/t/cad-snap-utilities/635301/4 "2015-02-25T00:57:16Z")

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Mano, you are so close that it itches 😃

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**Author:** ![dphantom](https://blenderartists.org/user_avatar/blenderartists.org/dphantom/32/1287673_2.png) [@dphantom](https://blenderartists.org/u/dphantom)\
**Post date:** [February 25, 2015, 2:58am UTC](https://blenderartists.org/t/cad-snap-utilities/635301/5 "2015-02-25T02:58:28Z")

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As a architect I can say this looks really useful, I have to try i myself. Looks a lot like Sketchup modeling workflow.

Wish something like this could be achieved for bezier curve objects aswell, since I often use them for a lot of things.

Anyway, very nice work, thanks for sharing. Keep it up

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**Author:** ![tungee](https://blenderartists.org/user_avatar/blenderartists.org/tungee/32/6710_2.png) [@tungee](https://blenderartists.org/u/tungee)\
**Post date:** [February 25, 2015, 4:17am UTC](https://blenderartists.org/t/cad-snap-utilities/635301/6 "2015-02-25T04:17:47Z")

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Great addon!

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**Author:** ![mano-wii](https://blenderartists.org/user_avatar/blenderartists.org/mano-wii/32/24350_2.png) [@mano-wii](https://blenderartists.org/u/mano-wii)\
**Post date:** [February 25, 2015, 4:23am UTC](https://blenderartists.org/t/cad-snap-utilities/635301/7 "2015-02-25T04:23:05Z")

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Thank you guys :). Glad to see that you liked 🙂

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**Author:** ![patoaltaco](https://blenderartists.org/user_avatar/blenderartists.org/patoaltaco/32/522852_2.png) [@patoaltaco](https://blenderartists.org/u/patoaltaco)\
**Post date:** [February 25, 2015, 4:35am UTC](https://blenderartists.org/t/cad-snap-utilities/635301/8 "2015-02-25T04:35:59Z")

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Great!

Can this could be implemented as Knife tool options?

Cheers,

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**Author:** ![raziel\_henzo](https://blenderartists.org/user_avatar/blenderartists.org/raziel_henzo/32/26860_2.png) [@raziel\_henzo](https://blenderartists.org/u/raziel_henzo)\
**Post date:** [February 25, 2015, 6:02am UTC](https://blenderartists.org/t/cad-snap-utilities/635301/9 "2015-02-25T06:02:29Z")

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Very cool job, PERFECT!

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**Author:** ![Okavango](https://blenderartists.org/user_avatar/blenderartists.org/okavango/32/25657_2.png) [@Okavango](https://blenderartists.org/u/Okavango)\
**Post date:** [February 25, 2015, 7:23am UTC](https://blenderartists.org/t/cad-snap-utilities/635301/10 "2015-02-25T07:23:30Z")

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Correct me if i’m wrong, but at one point you seem to be able to draw a horizontal plane outside of the initial mesh. How did you manage that? I’ve tryed it but to no success…  
Does this mean it is possible to make a separate tool to draw custom objects on the base grid?

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**Author:** ![mano-wii](https://blenderartists.org/user_avatar/blenderartists.org/mano-wii/32/24350_2.png) [@mano-wii](https://blenderartists.org/u/mano-wii)\
**Post date:** [February 25, 2015, 7:37am UTC](https://blenderartists.org/t/cad-snap-utilities/635301/11 "2015-02-25T07:37:43Z")

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> [@Okavango](#):
>
> Correct me if i’m wrong, but at one point you seem to be able to draw a horizontal plane outside of the initial mesh. How did you manage that? I’ve tryed it but to no success…

@Okavango, you just need to look more from above (leaving the grip more perpendicular to the angle of view). Or “View from the top (numpad 7).”

> [@Okavango](#):
>
> …Does this mean it is possible to make a separate tool to draw custom objects on the base grid?

Can you better explain this part? I didn’t understand.

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**Author:** ![Okavango](https://blenderartists.org/user_avatar/blenderartists.org/okavango/32/25657_2.png) [@Okavango](https://blenderartists.org/u/Okavango)\
**Post date:** [February 25, 2015, 8:39am UTC](https://blenderartists.org/t/cad-snap-utilities/635301/12 "2015-02-25T08:39:52Z")

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Well, if an addon can place a vertex onto the base grid (z=0) it seems that we are only a step away of making a tool that can draw custom shapes where you need them and in size and shape that you need. Instead of creating a box of size 2x2x2 somewhere else and then pulling it to your position and adjusting the shape, you could draw a rectangle under the cursor and then automaticly set its extrusion… Or make a cilynder or whatever 🙂  
I guess the only thing needed is for the addon to maintain the z=0 value for all the succesive vertices, while drawing the base shape. Or just maintain the same z value as from the first vertex, keeping the base shape planar…  
Just got inspired seeing this tremendous ability that you achieved with your addon - the interaction is smooth, the snap is fast, precise and versatile… Great job!

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**Author:** ![mano-wii](https://blenderartists.org/user_avatar/blenderartists.org/mano-wii/32/24350_2.png) [@mano-wii](https://blenderartists.org/u/mano-wii)\
**Post date:** [February 25, 2015, 9:04am UTC](https://blenderartists.org/t/cad-snap-utilities/635301/13 "2015-02-25T09:04:20Z")

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Hmm, I got it. So, do not edit a mesh but draw a mesh from scratch. Good idea @Okavango 🙂  
With respect the invisible plane (z=0). Here are the changes (In the first post also):

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**Author:** ![luizfpaulucci](https://blenderartists.org/letter_avatar_proxy/v4/letter/l/7ea924/32.png) [@luizfpaulucci](https://blenderartists.org/u/luizfpaulucci)\
**Post date:** [February 25, 2015, 10:26am UTC](https://blenderartists.org/t/cad-snap-utilities/635301/14 "2015-02-25T10:26:56Z")

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Ae Mano-Wii!!! Parabéns!!! Muito bom cara!!!

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**Author:** ![JuhaW](https://blenderartists.org/user_avatar/blenderartists.org/juhaw/32/21272_2.png) [@JuhaW](https://blenderartists.org/u/JuhaW)\
**Post date:** [February 25, 2015, 11:08am UTC](https://blenderartists.org/t/cad-snap-utilities/635301/15 "2015-02-25T11:08:28Z")

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Thank you, easy to use and Z-key is good for snapping but it does not merge vertex to existing edge.

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**Author:** ![mano-wii](https://blenderartists.org/user_avatar/blenderartists.org/mano-wii/32/24350_2.png) [@mano-wii](https://blenderartists.org/u/mano-wii)\
**Post date:** [February 25, 2015, 11:28am UTC](https://blenderartists.org/t/cad-snap-utilities/635301/16 "2015-02-25T11:28:40Z")

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> [@JuhaW](#):
>
> Thank you, easy to use and Z-key is good for snapping but it does not merge vertex to existing edge.

You’re welcome :).  
I think you mean the fact that the Addon not intersect edges. That’s right, this functionality is not yet implemented. As the limit to extend. They are still to do. 🙂

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**Author:** ![JuhaW](https://blenderartists.org/user_avatar/blenderartists.org/juhaw/32/21272_2.png) [@JuhaW](https://blenderartists.org/u/JuhaW)\
**Post date:** [February 25, 2015, 11:36am UTC](https://blenderartists.org/t/cad-snap-utilities/635301/17 "2015-02-25T11:36:41Z")

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Basically yes, with keys xyz vertice is not connected to an existing edge but without xyz it is, like in your video.

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**Author:** ![mano-wii](https://blenderartists.org/user_avatar/blenderartists.org/mano-wii/32/24350_2.png) [@mano-wii](https://blenderartists.org/u/mano-wii)\
**Post date:** [February 25, 2015, 12:09pm UTC](https://blenderartists.org/t/cad-snap-utilities/635301/18 "2015-02-25T12:09:18Z")

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Yeah. You’re right @JuhaW. I had not realized. Problem solved.

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**Author:** ![JuhaW](https://blenderartists.org/user_avatar/blenderartists.org/juhaw/32/21272_2.png) [@JuhaW](https://blenderartists.org/u/JuhaW)\
**Post date:** [February 25, 2015, 12:28pm UTC](https://blenderartists.org/t/cad-snap-utilities/635301/19 "2015-02-25T12:28:51Z")

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Not merging if you first use xyz to snap and then continue without xyz.

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**Author:** ![mano-wii](https://blenderartists.org/user_avatar/blenderartists.org/mano-wii/32/24350_2.png) [@mano-wii](https://blenderartists.org/u/mano-wii)\
**Post date:** [February 25, 2015, 12:36pm UTC](https://blenderartists.org/t/cad-snap-utilities/635301/20 "2015-02-25T12:36:44Z")

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For me is working. Please try again.  
EDIT: Other changes made

[Next page](https://blenderartists.org/t/cad-snap-utilities/635301.md?page=2)
