Call of Cthulhlu

Hello, Inspiration for this image is taken from Lovecraft books. Rendered in blender eevee, smoke i added in postprocess in affinity photo.

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I featured you on BlenderNation, have a great weekend!

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Sorry, I forgot to add the link:

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Thank you a lot Bart!

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Amazing work I genuinely want to know how you made the candels and the melted effect! And the flame is it a sim? Or just a light of sort

Hi, candles are sculpted in blender. I made midpoly models from them and baked all necessary maps in sp (normal, ao, curvature, …). For the melted effect i used a thickness map (which is also standardly baked in substance painter) and plug it in the translucency shader. Flames are 3d models with an emissive shader. Hope it helps you a little :slight_smile:

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You’re #featured! :tada:

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thank you Bart :slight_smile:

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Amazing work I <3 <3