I am quite curious, how you use Blender within your workflow as a designer. Do you use Blender mostly for visualisation of your products or also for development? Along which other software do you use it mostly?
I can share how I use it in architectural design. For those of you that may have seen some of my videos on youtube, I work mostly within the conceptual design stages of projects, for which Blender has become my go-to-tool due to being able to work non-destructively with modifiers and being able to group multiple meshes in a single object.
I usually start out with a satellite image of the site.I, then create the context in blender and start producing initial massings of the project. At this point, everything is quite rough but gives me a sense of scale and dimension. Then I usually produce some clay renders that I sketch over and bring back new ideas into Blender. When I have a design massing more or less happy with, then depending on the project, I import it into Rhino to either remodel it with nurbs and/or focus on sketching out the interior of the project. If it’s something more complex, then I may redo an exterior envelope for example in grasshopper to get optimised paneling. I work back and forth between Blender and Rhino constantly, and usually do final touches back in Blender, including adding detail for rendering out proposals.Then, onto designing reports and presentations.