I’ve build a funny little character with a 3ps cam control, but i need help with two things:
I want to have the cam capped, so that you cant move it under the flour, and reverse the controls(so when you move the mouse up, the cam moves down)
I want that when you move the player (wasd), the cam moves with it but when you turn, the cam should not change position(just like most thirtpersonshooters). (this would probebly be a easy fix, parenting or so, but I really can’t figure out how:o…)
Thx for the FreeViewControl, I’m trying it right now…
But the vertex parenting won’t work for me…, I followd a few tutorials but still don’t get it…, blender keeps saying: Select either 1 or 3 verticies to parent to…