Hello guys, I’m having some problems here. To explain what I want simply:
I want the user to be able to rotate the camera around the player object with the numPad, or the mouse (don't really mind which, an answer for both would be awesome). But, when they press a certain key (F1 for example), I want the camera to revert to it's origional position.
Any idea how I’d go about this? Also, it would be cool to have the camera rotating around an empty or something which is parented to the player object. Cheers, and I hope I’m making sense.