How do you get the camera to follow the player from a top side down angle without it rotating when you turn (location changes only)? I was thinking it might be possible through empties or something, but I don’t know
Any help please
How do you get the camera to follow the player from a top side down angle without it rotating when you turn (location changes only)? I was thinking it might be possible through empties or something, but I don’t know
Any help please
are u using a camera actuactor?
Vertex parenting. Read this thread: http://blenderartists.org/forum/showthread.php?t=79247
I wrote a minitut on the subject in there, and I don’t care to re-type it. Vertex parenting will give you exactly the result you are looking for.
Yes! I can’t believe it worked, I barely understood how it did too. Thanks Blendenzo
Glad to be of help.