Camera is... whacked

Not sure what happened, but my camera view is suddenly sort of straight down and not near anything in the scene.

Its position looks fine. I actually deleted the original and added a new one, and the behavior when jumping into camera view is exactly the same.

I don’t know how to troubleshoot this… file attached. test-camera.blend (438.7 KB)

it looks like you set your plane object as a camera.

Just select your camera and press “CTRL + 0 (on numpad)” and that should get you back to your camera.

1 Like

Thanks, this worked!

lol… no idea how I did that.