Q-Lab
(Querin's Laboratory (Q-Lab))
21
?How would you reorientate these Airplanes (aka Cameras) to be facing the Human?
Airplane As Camera #9
Airplane As Camera #10
Airplane As Camera #11
Q-Lab
(Querin's Laboratory (Q-Lab))
22
I understand the “Direction = Change XYZ Euler” Concept to a degree.
What I don’t understand is…
- ?How do I know which Euler; or, the other 2 XYZ Options to use?
Airplane As Camera #1 (I can do)
Airplane As Camera #2 (I can do)
Airplane As Camera #3 (I don’t understand)
Besides…LarryPhillips did help me resolve my XYZ Orientation Issue.
- Use the Property>Object>Display Panel “Axis” Option to Label the XYZ of the Camera and Lamp.
Q-Lab
(Querin's Laboratory (Q-Lab))
23
Airplane As Camera #13 (I couldn’t replace “Airplane As Camera #3” in my previous Posting.)
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Thanks LarryPhillips.
Airplane As Camera #14 (actual Camera View of “Airplane As Camera #13”)
Airplane As Camera #13-#14 (Render Image)
I’m glad you did resolve it.
Since you keep posting I might as well.
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Now I’m really done.