I saw a video describing how to do this, but now I can’t find it.
Basically what I want to do is set up a camera to track an empty. And I can do that. But the camera locks precisely on the empty and it looks too perfect. How do I make the camera track the empty less perfectly?
Thanks!
ps Anyone know the video? Chrome ball rolling down a slide into green paint?
Yes I tired reducing that and the result was that the camera would start to point sea from the empty but it would be locked in at that value. More like a fixed offset than an area that the point was allowed to wander.
Maybe it would help if I outlined how I have it set up.
The camera has a locked track constraint pointed at the empty. There’s also a damped contraindications as well. This was the only way I could get the camera to track upright. Do I have too many constraints?