Been playing around with 2.42 today, mostly with camera mapping.
This was my first test:
I then got a bit excited, and went about adding some fake vignetting (simple node setup with a burn filter), camera jitter (using the camera_jitter.py script) and some sounds from the freesounds project.
This is the final result:
There is quite a bit of warping in the distance due to the drastic camera sweeps. Still, I think it looks rather spiffy and was much easier than I thought it would be!