Camera mapping test

This is my first try at camera mapping.

The original image can be seen here:

http://www.teaselfilms.com/graveyard.jpg

You can watch the camera mapping test here:

http://www.youtube.com/watch?v=gWFIFftfzO4

Looks realistic to me, good job. Could you please explain how you did it?

Huh? was there even any 3d involved? Is that some sorta matt painting? I need some screenies!

I know how you do it. :] Nice job by the way, very nice, though I noticed a couple perspective problems on the tomb-stones, cause they were sharp-angled cubic structures and it looked like you just matted them onto a stencil shape.

Anyway, you get your photo or matte painting, then you make a low-poly model of it, with only the key elements featured in 3d, then you angle the camera so the perspective on the scene is exactly the same as in the matte/photo, and project the texture over the low-poly scene.

This way you can move the camera around the matte a little and get reasonable perspective to liven up things like static pans and zooms, where a flat image would look just that–flat–and a whole 3d scene would be an almost complete waste of time and effort to model, texture and light, just for those few shots.

Oh, also. This technique is used to blend CG in with live-action shots.

Wow, that’s done very well! Could you please explain how it was done, or link a tutorial which explains it well.

Nice
Cuby

http://www.peerlessproductions.com/tuts.html

I followed the camera mapping tutorial from Colin and Alex Levy. The link is http://www.peerlessproductions.com/tuts.html as pointed out by LarryPhillips.

I did a poor job modeling the tombstones, so toward the end of the zoom the effect starts to break down. However, I’m surprised it worked as well as it did, and I’m encouraged since you don’t have to create detailed models to get reasonable results.

I am planning to use camera mapping in a new movie project, so I wanted to run some experiments to see how much effort is involved.

I still confused on what’s modeled and what’s not, any wires or anything?

Yeah it’s a decent looking test for sure.

I love doing this with old photos -really looks good (depends on the pic). I have slipped a few into family photo dvds I’ve done. Makes people go wow.

@jackblack - basically, you use different parts of a pic as textures on simple modeled shapes then move a camera around them for a 3D effect. Check out the tutorial.

Oh ok, I’ve done that before. I’m still kinda new to the whole “matte painting” thing.

fooled me - didn’t know what i was look at until explained