I used Lighwave 7 for a while(It sucks) when i found this tutorial:
http://www.lightwave3d.com/tutorials/rendering/camera_mapping/camera_mapping.html
Now for my question: Can i do this in Blender?
I used Lighwave 7 for a while(It sucks) when i found this tutorial:
http://www.lightwave3d.com/tutorials/rendering/camera_mapping/camera_mapping.html
Now for my question: Can i do this in Blender?
I don’t see why not.
Should be possible
I’ve done this by creating a rough model then using face select with the ‘from window’ mapping. Its amazing what you can make with very little effort!
Burgess
The sticky textures function uses a camera’s point of view to
apply textures to an object.
The knowledge base has some info on it’s basic use.