Camera movement


In my game, the camera ussually moves around to show parts of the scene that are not shown at the beginning. When a “new” mesh is going to appear inside camera view, Blender GE freezes for a few frames.

The scenes are quite symple, even a plane mesh, freezes the GE…

Once all the meshes have been shown, everything is perfect.

How can I make Blender to load all the meshes at once, so that the first time a scene loads, the game runs smoothly?.

This happens in any PC, it happened with an athlon xp I had… and now with my Intel I3 and my ati GPU.