In my game, I have a jet. It has a camera, which is for the HUD and of course cogpit view. It’s supposed to move along with the jet. I parent the cam to the jet, and it is created in the world along with the jet, but, it does this when I move the jet (and before) [Picture 3.png]
Could somebody help? WIth the camera track to actuator it works, but then it will like rotate around the plane, not stay in line with it.