camera problem

I have an problem!
I making an car racing game.
The camera that chases the car has an camera actuator.
The terrain has mountains so every time the car climbs on an mountain the camera goes below the car. :frowning:
Is it possible to make the camera to go NOT below the car when climbig the mountains?(I dont want to make the cam child of the car)
I would thank for all answers

I usaully parent the camera and the car and then go to Object(F7) and click “slowpar” and set the timeoffset to whatever looks best(from 5 to 20) Both of this buttons make it so the camera has a smooth motion when the car is bumpy or whatever.

You’re not supposed to post in a topic this old, 'k?