Hi,
First of all hope it’s the good place to ask this question.
I have a question about texture and camera projection.
I planned to have a scene with a little camera movement and some parallax between objects.
I have made a little test just to figure out for the bigger image (just a cube and two little cube, making like a house and windows) and I managed to do a camera projection of the painted texture on the object.
Unfortunately, when, the camera start the movment, the texture is following the camera and doesnt stay on the object.
So I guess I have to merge texture and object together right?
I saw a video about it speaking about UV, but it would make the whole purpose of camera projection useless, so I wanted to know if there was another option for it?
Sorry, I’m still learning blender so I’m not sure about what I’m doing ^^’
Thanks a lot