Hey guys,
Hopefully a simple question (see attached image). How do I get the rendering frame to take up more of the screen? I'm in house right now and if I back up any more, I'll be outside.
Thanks,
Aaron
Hey guys,
Hopefully a simple question (see attached image). How do I get the rendering frame to take up more of the screen? I'm in house right now and if I back up any more, I'll be outside.
Thanks,
Aaron
Lower your lens size. The lower the lens size the wider the angle it will see. This has the side effect however of increasing lens distortion.
Yeah…I noticed that. There seriously isn’t any way around this?
You can cut out the wall that is blocking your view and thus allowing the camera to be moved farther back. Just be careful of your lighting situation. One other thing that you can do in Blender is move the camera outside of the object and then increase the Camera Start clipping distance, until the camera view is clipped into the object. However, I don’t know if that will export to Lux. One more thought, see if Lux has any sort of panoramic render where it will move the camera position to create larger shots.