Camera track to.

This is driving me nuts but for the life of me I can’t figure it out.

I create a new scene. I select the camera and add a “track to” constraint to it. I enter “Cube” as the constraint’s target…and the camera points in the wrong direction!! I tried changing the “To” and the “Up” axes and I got it to point to other different wrong directions…It’s pretty frustrating…

So any help will be greatly appreciated. (I’m using 2.49b)

TIA!

If you want it to point to the cube, track to -Z (that’s negative Z), with up “Y”.

Thanks CD! That worked…