I am fairly new in Blender. I intend to use it as a more advanced architecture visualization software than Sketchup. I followed a basic architecture modelling tutorial, and I did not had any major issues… that is, until I tried to render the model. The model is all white, I still haven`t learn texturing in Blender; my problems are with locating the camera. Maybe the issue is that I am accostumed to Sketchup, which renders the whole window, without cameras.
They say a picture is worth a thousand words, so I`ll let the images do all the speaking.
In the first image I position my view in the scene I want to render. I “align the active camera to view” and I get the second picture.
The image gets heavily distorted and the “rendering square” is quite small, much smaller than what was intended. I tried changing the lens perspective, but that did not have any effect on the square`s dimensions. I tried zooming into the camera, but the only thing I accomplished was to get closer to the “square” (filling the entire screen): the square contents never changed.
The last image is the render. As you see, it
s very different from the first view, before the camera, the one I wanted to render. Its very zoomed in.
I`ve got no idea what is that big circle in the roof in the render either. But that is another problem.
Thanks for your help,