Hello,
we tried to use CameraChanger and named the cameras accordingly, but when we render, he inserts a kind of interpolated frame in between.
Let’s say I’ve got a “main camera” and a “close-up camera”, and they are set so that the close-up comes on frame 150, then frame 151 is correct, and 149 is still the main camera, but frame 150 is something in between (a half-close up, for example).
What could be the reason for this?