Cammy & Apples

What started off as a doodle in Nomad Sculpt, never ends up as a “simple render” :smiley:


“Many of us actually dislike milk and apples. I dislike them myself.”

“It is for YOUR sake that we drink milk and eat those apples.”

Wireframes

Learnings and things worth mentioning:

  1. Geometry Nodes for the wicker basket, lemme know if anyone wants to know more of what I tried:

    What would make working with geometry nodes simpler:
  • Native Index for each vertex
  • Curve bevel options - oh, the possibilities…
  1. Procedural Shader for 'dem apples, super messy, but most of the left side is due to wedging in randomness:

Background credits:

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Some shameless promotion of my previous work if anyone’s interested :face_with_hand_over_mouth::

Batgirl Animation

Old Master Q