Guys… the same scene that has rendered without issues, now all of a sudden crashes my Card all the time (Vega 64 Open CL)… since I have appended a new model… I have tried to purge all the garbage resources and it worked … this one time… and now it keeps happily crashing on. The GPU performs nice on everything else, but when starting the resolving of the image/render it goes belly up every time, at different stages of the scene-build. I have loaded it into the 2.79b, 2.8b, nightly build … it does the same.
Driver is up to date.
PSU is more than what the system needs.
It renders more complex scenes without any problems.
Could a bad resources reference cause this?..
is there a checklist I can follow?