Can add-ons make Blender unstable even while not being used?

So, it didn’t last long, Blender is crashing again.
It seems it’s related to the GPU and it doesn’t make much sense.

This is the scenario: I’ve been using 2.91.2 since its release.
I didn’t update the video driver, the same Nvidia 456.38 whql driver which worked fine (and still does with the rest of my software).
The only thing I can think of is the latest Windows update. Hard to tell what could have caused such instability though, especially because it only happens with Blender.

Updating the video driver doesn’t feel very appealing considering that other than Blender the system is stable.

At this point, any hints would be really welcome.

Here’s part of the crash log

# backtrace
Exception Record:

ExceptionCode         : EXCEPTION_ACCESS_VIOLATION
Exception Address     : 0x00007FFC988CFDAD
Exception Module      : nvoglv64.dll
Exception Flags       : 0x00000000
Exception Parameters  : 0x2
	Parameters[0] : 0x0000000000000000
	Parameters[1] : 0x0000000000004F30


Stack trace:
nvoglv64.dll        :0x00007FFC986B2C70  DrvPresentBuffers
nvoglv64.dll        :0x00007FFC98588BB8  Symbols not available

P.S. I’m going to try this change in Nvidia control panel, apparently it helped for another case of access violation for the nvoglv64.dll