I’ve searched all over the internet, and all I can find is unclear information, outdated conversations, half finished scripts… and lots of confusion.
I want to create a weapon complete with animations for Half Life 2, but I can’t afford any of the apps such as 3ds Max (which has plenty of info and tutorials for use with HL2 on the web…). I know XSI, which I think comes free with Half Life 2, is an option, but I’d rather not get into that. I’m already familiar with Blender, I can do all the modelling, texturing, and animating I would need, but I just have no idea how to get it into the Source engine.
So does anyone here have definitive information on whether or not this can currently be done with Blender, with or without scripts, external importers/exporters, etc…?