I would like to have it triangularized, so the fewest possible triangles is used to build the mesh!
Is there a tool for that, and if so what is called, and in what menu is it placed / (what shortcut-key)
It may be because i use a plane(?)
My mesh-optimation seams to be ‘limited’ by all the uniform quads, so the triangles are forced to be identical in size. That is very different and better in your image!
I sub-divided 8 times -Maybe thats not enough, but i want to keep triangle-count as low as possible, and only 8 sub-divisions cause 200 triangles already, again because of the lattice of identical quads.
I did find the modifiers, but i have not found that ‘mesth-lab’-thing. I will try google
Yes here it is. importedHeightMapForMeshBuild01_Plane4_8subdiv.blend (550.1 KB)
I have also found an AddOn Landscape, but i cant see any options to use a B/W shaded image of my own. Only the default mountain seams to be available.
If i could simply use my own geo-data-png,
All I have is a simple plane in this scene, you need to embed/pack all the data necessary into the scene, plus send the original scene. We cant help you if you give us the wrong scene.
Okay. First of all, you’ll need to ‘Apply’ all the modifier that you used.
Seeing the provided screenshot, you still have, at least, your subdiv active but not applied.
Second, here is the result of the decimate with a plane scale 4 & subdiv lvl 8 as base parameters.
That is definitively better!
That could perhaps be low enough in vertices count!
And it looks stunning!
If i understand you correctly, i have added modifiers but they are not applied(?).
I have looked for a button but since i could not find one (poor eyesight im afraid…) i noticed that the mesh changed when i added the modifier, and hence thought that it was ‘done’.
I have to go back and study the UI better.
I understand that the png is not inside the file?
This is the file:
Look at my first screen. At the top of the modifier ‘block’, you see two buttons, ‘Apply’ & ‘Copy’. When you use your subdivide & displace, click on thoose buttons (subdivide then displace).