Can blender render out multi pases ?

Like is there a script that can render out disfuse spec and other channels in one go to separate files ? Or a .psd layer system ? I ask here cause there might be some sort of system someone knows about


Not unless you plan on it and do it by hand. I’ve toyed with the idea of using duplicated scenes and adjusting materials to facilitate a method of rendering in passes, but I have yet to have an opportunity to actually try out my idea.

rats… Cant python do something to fix this ??