The edges aren’t rendered through a transparent material (see picture). Can this be done or is it default? What seeting am I missing?
I’m using RayTracing since z-transparency will not render edges on the transparent object. Thanks for any help!
The edges aren’t rendered through a transparent material (see picture). Can this be done or is it default? What seeting am I missing?
I’m using RayTracing since z-transparency will not render edges on the transparent object. Thanks for any help!
If you are talking about the EDGE render system in Blender, you may be right, that is a limited system. But there is a new system in Blender 2.56 called “Freestyle” that is a more robust “Toon” style renderer that you may want to check out.
Get a freestyle build of Blender here:
http://blenderartists.org/forum/showthread.php?t=89986
http://maximecurioni.com/freestyle/
Thanks, Atom,
I was not aware of Freestyle and it is a very interesting build!