I downloaded a rigged model from BlenderKit and noticed that FK and IK can be used simultaneously,it is useful !!!but how is this achieved? here is file
man.blend (4.5 MB)
I downloaded a rigged model from BlenderKit and noticed that FK and IK can be used simultaneously,it is useful !!!but how is this achieved? here is file
When you have a simple chain of bones, Blender has an ‘Auto IK’ option that will do that. It’s in the ‘Tool’ tab of the ‘N’ panel in the 3D viewport.
https://docs.blender.org/manual/en/latest/animation/armatures/posing/tool_settings.html
It’s not as fully featured as a proper IK setup. You won’t get foot-roll mechanics or anything fancy. But it does the job for some quick posing.