So had a first look at a rigid body/game engine tutorial today - interesting. Basically a domino effect. Question is can it be used as an animation rather than game… or whatever!! Ya with me??
Yes you can. all you have to do is click on game then record game physics to ipo and play the game.
Yes. It can.
I did a quick google and found this http://wiki.blender.org/index.php/Manual/Rigid_Bodies it’s for 2.41, but what ever, Ami rite?
I’ve never done it, but I hear it is uses a lot of resources, so make sure to save before you start.
hey lads thanks for the reply’s. Thats interesting now - - opens up a new can of worms for me.
Could not get to that link though - no worries