I’m currently working on a waving curtain. I made vertical waves in a plane to make it look wrinkled. The problem now is that I have difficulties with mapping my texture.
When I unwrapped my plane, it was kind of rectangular, but pretty crooked. It would be great if I could just command my unwrapped plane to be totally straight and aligned. Is this possible? Or can I select a serie of connected edges and make them a straight line?
It would be a great help, thanx!