Can I animate a UV bitmapped texture?

Can I animate the position a UV bitmap texture? (not for game mode!)

I animated a glass panel along the z-axis, by way of reflection it reflects an image of a building.

If you imagine the glass panel sliding down, it gradually shows the reflected bitmap texure of the building.

However I couldn’t find an (IPO) key function for moving the bitmap image, for example ofsX/Y/Z in Map Input or something similar. Is there such a function?

hmmm… Not as far as I know… You could make an animated bitmap in stead, that would lead to the same effect. Or you could make the window REALLY reflect (an image of) the building by using Ray mirror.

best would be to set it up realistically. A big plane facing the glass has the image. Se the glass to be reflectve, and let Blender figure it out.