I’ve been using C4D and Modo for a couple of years now, and in each application I’m able to select using the LMB and orbit, pan & zoom the view and/or camera using key combinations with the LMB. For instance, in Modo you can select with the LMB, and also use ALT + LMB to orbit the camera. In Blender 2.52.5 r29896M these functions seem to be exclusive of each other - being able to select with LMB precludes the possibility of view/camera navigation using keystroke + LMB; using 3 button mouse emulation allows for what I consider to be standard 3D view navigation, but selection is made using an awkward RMB click. This completely goes against the ergonomics that I’m used to.
So far, I really enjoy using Blender - I can’t believe that such a powerful application is open source. However, this small hindrance of not being able to emulate a 3 button mouse while simultaneously using LMB selection will probably make me discontinue my efforts to learn the software.
Is there any way to get around this?