I have two Armatures: Armature and Armature.001. They are both humanoid.
I want the second Armature to mimic the first one (Or at least some of the bones). What I want to do is add a constraint from one armature and tell it to copy the location and rotation of the second.
So, for example… I want to have Armature hips copy the location and rotation of Armature.001hips. (Does that make sense?)
But the constraint block does not seem to accept anything I am trying. (I’ve tried Armature.001.hips, and “Armature.001 hips” and I have tried renaming hips so one hips is called hip001… and nothing seems to work)
Is this not possible? Or am I missing the correct reference?