Can I Export BVH file to 3ds Max?

I have a problem.
I am using rococo mocap system.
I am importing bvh files from rococo to 3ds max “Biped system” correctly.
I am importing the same bvh files from rococo to Blender correctly.
I am importing bvh file to Blender, and then correcting minor things and then exporting bvh again for Max. But Max biped gets weird when importing that. Is there any solution for this?