Can I import a Milkshape model into Blender?

I modeled a figure in Milkshape a while ago, and I want to know if I can import it into Blender to Rig and Skin it. Would I have to use some sort of plug in/script or 3rd party app to get it to import the mesh?

I can’t imagine I’m the only person to ask this… so if you could direct me to a post, article, or tut, that would be helpful… I’ve searched the knowledge base, and came up empty.

https://blenderartists.org/forum/viewtopic.php?t=30004

http://guinness.cs.stevens-tech.edu/~acorriga/blender/

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Am I supposed to type out the path to the Milkshape document in relative terms or absolute? Like:

ABSOLUTE from the Root HD-


file = ms3dimporter('Macintosh HD/Users/tranedepriest/PERSONAL PROJECTS/MARVEL UNIVERSE/Galactus/GALACTUS.ms3d')

Or RELATIVE to the Blender Application- (my Blender App sits IN a folder called “BLENDER” on the Desktop.


file = ms3dimporter('//Desktop//tranedepriest/PERSONAL PROJECTS/MARVEL UNIVERSE/Galactus/GALACTUS.ms3d')

I tried them both and I get an error in the Console:


Traceback (most recent call last):
  File "MS3D_importer.doc", line 284, in ?
  File "MS3D_importer.doc", line 107, in __init__
  File "MS3D_importer.doc", line 117, in Import
IOError: [Errno 2] No such file or directory: 'Macintosh HD/Users/tranedepriest/PERSONAL PROJECTS/MARVEL UNIVERSE/Galactus/GALACTUS.ms3d'

… and also one that says that my RELATIVE path was wrong too.

I have gone over it time an time again… WHAT AM I DOING WRONG!?