Hi! Is it possible to use Cycles X in the Blender version 3.2.1? If yes, how to choose it to be the one to be used when rendering?
It’s already in there, the 3.2 version is using Cycles X and the old one as been removed.
That’s why a few parameters are different, like the tile size which need to be bigger now.
I hope that’s a good news for you
Thank you! When clicking on the Render Properties; these are the only three that appear: Eevee, workbench and Cycles. There is no text reading Cycles X
Yes it’s confusing especially because Eevee and Eevee next are two different things.
With Cycles the name is kept and Cycles X is just a codename implying a major rewrite, but because the functionalities are very similar they made the transition transparent in the interface.
Looks like the switch as been done in Version 3.0 !
I wonder how much is the default Resolution Scale in Blender 3.2.1? I looked it up but found no answer
not sure to understand your question …
ok , it’s 1, you can load factory settings to get the answer !
Thanks for the tip!