Can not record animation during simulation (bullet broke glass)

When i use simulation without RECORD checkbox all is OK
But when I enable it different things happen
1 All animations are looped
or
2 nothing happened
or
3 all simulations recorded wrong frames on timeline






Confused

That’s what happens when you record animations. When you record for the first time, the animation is saved on the timeline. When you record again, the new animation records over the old recording. If your second recording was shorter than your first, then the timeline playback is gonna be weird.

No, when I try to record first time It does not work.
Before record I use fresh animations without keyframes.

On third screenshot where you can see yellow keyframes all objects stopped and have no any motions.
This happens only during record. If I disable checkbox - all is OK, the simulations (animations) work properly.

That is just strange. The only thing I could imagine would work in this situation would be the Logic Brick Editor. There is some Sensor and Actuator combination that tells Blender that you want everything to move in the animation. I can’t really remember what the combination is but I’ll play around with the Logic Bricks until I get there.

I just deleted logic bricks and reapply one new with the same settings. It’s work.

Oh ok. That’s good.