Can only see manual trackers in 3d view

I’ve got a good solve and want to use the 250 or so trackers I got from the track features run to create meshes to integrate into footage. I can only see the ones I manually placed though to get original solve. I know it’s probably something stupid, but I’m stumped. This is my first test with Blender camera tracking, but I got a really good solve and result and am anxious to use it further.

I don’t know what happened, but I opened this blend up today and re-solved camera for 10th time and after this solve they showed up.