I want to make some FX for my game, like fire, magic, etc…and I was wondering if there is anyway to make particles(object particles that is), into real objects keeping their animation and positions?
From what I observed they are not “true” objects, so they can’t be exported as such.
The reason being is because I need to export the animated objects so I can then import it into my game(nothing to do with the blender game engine). Is there any way to make them objects? or any other shortcut ways besides animating them all individuall?