Can saveGlobalDict() and loadGlobalDict() be defined?

Greetings.
Can saveGlobalDict() and loadGlobalDict() define in to which file data gets saved?
I’m building my game on using saveGlobalDict() also as saving game progress and I was wondering is
there a way to define the file it writes in to or reads from?

What is “saveGlobals()”. I do not know about that.

I assume that he means a game progress saving/loading system.

Ah crap sorry, I misspelled the things. Fixed now.