Can shadows be kept to separate render layers when rendering in 2.5? I’ve got a project where I am trying to render layers separately and use the node compositor to spit out a frame from each layer’s render. It all seems to work okay except that the shadows from object in one layer also appear on another layer.
I have all the needed scene layers turned on, three. The camera and the lights are in one layer. The first object is in the second layer and the other object is in the third layer.
So for one render layer, I have the first and second layers turned on to render one object, and in the next render layer, I have the first and third layers turned one to render the other object. But in both cases, I’m still getting shadows from the object in the layer that is turned off.
Is there a way to have shadow and light confined to a layer when using several scene layers at one time for rendering? I have a number of very short different scenes and I want to be able to set a render and walk away for lunch, or maybe overnight.