HI I’m new to this I’ve never used blender before. I saw it in a book while looking for html stuff and also wondered where I could get renders and how to do them. I’ve seen them in posts and wanted to learn how to do them. I know nothing about 3d graphics I just want to make some absractions for websites and was wondering if I could use blender with coreldraw & photopaint I’ve got alot to learn about blender I just want be able to use it for web grapnics and silkscreening I’m I able to do that with blender.
Yes, it can all be done, but it takes considerable learning.
You might want to start here and look at the manual and tutorial sections.
i used blender fo rmy own art work, not only digital 3d related.
i have to agree, learing blender or modeling isnt that easy.
modeling also need textures, and light setups to render a scene good.
when you focus on abstract art, things might be a bit more open or easier.
good luck
claas
Wrong forum.
Moved to Blender General.
ojibwe
You can use Blender for all of the stuff you mentioned. In my opinion, if you are artistic and have talent, then learning Blender is no problem. Once the learning curve is over, it is just a tool to express your artistic talents.
Good Luck.
Spin, you mean the learning curve ends?
Yes you can use it well with those apps.
But draw is a vector based graphics program. You can use Blender Graphics in them, but make sure that you size your render well. If you have to re-size them in Draw you may lose a little quality.
Blender works great in conjunction with many applications. Draw and Photopaint are two of them, but it works great with video compositors and editors as well.
If you are well versed in PhotoPaint, then I’d focus on materials in the beginning. It will give you a solid base that you already have some knowledge about. Actually, that and lighting, for you can see no render without lights.
My best advice for learning modeling. Learn not what a tool does, not just what happens when you hit a button. Even if that means you have to do the bevel tut a few times on a few different objects. Keep the models simple at first and focus on the materials and lighting, and then move onto harder models from there.
Guys, modelling is not what he’s about.
I think he wants what I’ve been doing all the time.
I’m a 2D kinda guy and pretty much use Blender for strange objects and colours actually.
What you can do is create a set of paths in Illustrator or Corel Draw or whatever, import them into Blender (the best way is to make the paths in Blender but it’s a bit different), extrude the paths so you have all kinds of objects called meshes.
Assign different materials to the meshes, move 'em around in 3D space so it doesn’t look too flat.
Put in some lights and render.
Take it into Photoshop and start layering.
Fun!
P