Can someone please explain this? Or is it an unavoidable problem with the shadow map system?
The head is completely closed (I included a side view to prove it.)
Only problems I could think of (checked both of them, nothing wrong):
a) Spotlight clipping
b) A texture on the bottom of the head that is not tracable.
Is there anything that can be done, or is it a problem I will have to live with and hope nobody notices?
oh. If you can’t see an image up there, copy & paste: