Can someone help me make a 3 plane sprite model?

I am interested in learning how to effectively do this in Blender to create realistic plant models for a virtual world demo.

I can’t seem to get the whole alpha and UV image mapping process down for this. My transparencies don’t seem to come out right.

so its the texture your having problems with right, if so i know a simple way to apply these kind of textures ( http://www.tutorialsforblender3d.com/Textures/Leaf/Leaf_1.html ) if thats what your talking about :slight_smile:

Thanks for your help Shroom. I think we got it figured out. :slight_smile:

no problem :smiley: