I know it sounds wierd but I want this object to be 1000 feet high. The hollow sections of the wall are 78" tall (I’m fairly sure I have them at that height), and I need them to be proportionately 1000 feet up in the air.
So why don’t I just do it? Well, when I try the object doesn’t look anywhere near 1000 feet high. Can someone confirm if I’m doing this right? I select the object, then enter 1000 (after changing the units to feet) in the Z location transform. The object only moves up about 50% of it’s height.
The dimensions panel says the object is 1984’ tall, and when you set it to 1000’ high, it moves up about half of it’s height. That seems pretty straight forward. I don’t see what the issue is.
So the object is bigger then I thought I made it, way bigger.
OK looking at it again I’ve just realized what I was doing wrong, I was looking at scale and thinking that was telling me the height in feet, when I should be looking at dimension facepalm