I followed along with this tutorial: https://youtu.be/XKnEJEpG57g and did every step along the way in the same manner as it was shown. I’m facing an issue with getting the animation to loop seamlessly with the same techniques shown on the video. The presenter is using Blender 3.x but I’m currently on Blender 4.3.
I’m using Geometry Nodes as shown in the video with two Noise Texture Nodes going into a Mix Color (the presenter uses Mix RGB which is not available on Blender 4). I have keyframed W on one instance of Noise Texture to go from 0 to 3 and the other to go from -3 to 0, while the Mix Color Factor is keyframed to go from 0 to 1.
Could someone please point me in the right direction?
I’ve recorded my screen which can be viewed here, which depicts the problem I’m facing: https://www.dropbox.com/scl/fi/wszhhwuxaw3f68xw1uxm7/Blender-Geometry-Nodes-Loop-Problem.mp4?rlkey=4dtu2brv8w9nk5sqjj294uuq1&dl=0
You can clearly see frame 0 and frame 250 are not the same thereby leaving me without a seamless loop. I’ve done a bit of reading and watched some other tutorials but just unable to understand what is causing this issue!